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Chameleon
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4.0 (1 Review)
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Chameleon

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Subject MathGeometry
Grade Level Grades K-2
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About This Lesson

A TES iboard control game. Help the chameleon catch all the flies, using turns and distance. The 'angle help' is a valuable scaffolding tool for thinking about specifying a turn and to lay foundations for protractor work. This activity also gives an opportunity to talk about direction and position, using the angles 45, 90, 135 and 180 degrees; language used ties in with 'LOGO' used in many Elementary IT schemes of work. This activity is the first of three, followed by Spider Web then Mole Maze.

4.0
1 Reviews
SML Member
SML Member December 18, 2011

Great activity for teaching turns, angles and control.

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