About This Lesson
An iboard activity to set the given angles. Choose the difficulty level, then move the pointer to estimate the required angle, taking note if it's clockwise or anti-clockwise from the starting point. If correct, the boat will turn and rescue the swimmer! Feedback is given on the accuracy of the students' estimates. For more support, try 'Point the Boat - Set the Angle', where the circle is split into segments to help the user. Also see our activities to recognize angles, 'Search and Rescue'.
 
 
 
 
 
 
 
 
 
 
